SEMATOR
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GAME GUIDE / 1.1.320

Mega lo Mania

Lead your people through the epochs and conquer the islands.

Verified editionsControlsEnhancements & editions

Inside the Command Centre

Island & resources

Player portraits, sector ownership, armies, tech, named resources and icons, tower stocks, island totals, design costs and mining/research progress. Towers keep separate stockpiles; totals do not create a shared pool.

Difficulty & personality

Presets and custom AI timing, starting men, reaction settings, personality comparison, copy/reset and autopilot. Enemy details are hidden until you choose to reveal them.

Sound & comms

Independent music, effects and speech players, each with a volume and on/off switch. Event and speech logs help track the action. Use PAL ORIGINAL for normal timing and pitch.

Choose Off, Side Panel or Inside Bezel. The cabinet expands for the panel; if space is limited the combined view fits proportionally. Original French disks retain their French speech. Pompey uses its own English recordings and skips the original title sequence, so title-music and translation options are absent. Stereo title music is not stereo gameplay audio.

SEMATOR CONTROL DECK

Your controls, at a glance.

Mouse controls the pointer and on-screen commands. Left and right mouse buttons are available on the pad. Follow the game's prompts for text and disk requests.

SemaTor generic controller body

Select a button to see its action.

Original SemaTor controller illustration. Face buttons 1–4 correspond to south, east, west and north. A/B/X/Y in the table are SDL layout names; your pad’s printed labels may differ.

Default gamepad mappings
ControlAction
Move mouse pointer
Move mouse pointer
Select / left click
Right click
Space key — game prompts
Space key — game prompts
Right click
Select / left click
Unassigned
Unassigned
Session menu (F11)
SemaTor settings (F12)
Unassigned axis / click
Left stick click / Guide / extra buttonsUnassigned by default. Device or system Guide behaviour can vary.

Keyboard & mouse

Mouse: move the pointer; left click selects; right click is available where the game uses it.

These are release defaults, not your saved remaps. Open F11 → Controls for this game for live mappings, or F12 → Controls to change them. Start and Back remain reserved for SemaTor menus. Mouse speed is adjustable. One active host gamepad is supported; two-player modes do not imply two simultaneous gamepads.

CHOOSE YOUR DISK

Verified editions & checksums

These are the exact identities used by the enhanced profiles in SemaTor 1.1.320. A recognised profile is not a promise that every level, option or graphics device has been tested.

Existing exact enhanced-profile identities. These editions are recognised by the release; no new complete-game test was performed in 1.1.320. Options marked TEST retain their individual limitations.

A full disk-image checksum has not yet been recorded for these editions. Use the exact program/boot identities below; the filename alone is insufficient.

Enhanced profile identities
Edition / programIdentityBytes
Mega lo Mania (1991, Image Works, French)
BOOT
boot-sector SHA-1
1da29bb726e6adb8e95915c3e88613fd3a6cd999
512
Mega lo Mania (1991, Image Works, English, Pompey Pirates)
MEGALOMA.PRG
raw program-text SHA-1
69f1a0e4ae2770c53a4a7ada6a130fe3a296cb4a
72014

Program SHA-1 covers the raw executable text before relocation, excluding its file header. Boot SHA-1 covers the decoded 512-byte boot sector. Neither is the checksum of the whole PRG, STX or ZIP. SemaTor’s library problem-report draft includes the executable SHA-1 and whether it is exactly recognised.

Download the edition/checksum list. If your edition is different, report its identity before assuming its enhanced profile is compatible.

OPTIONS BY EDITION

Make it your game.

Names match the release profiles, including experimental and practice options. Availability depends on the recognised disk edition. A matching filename alone does not verify an edition; untested releases may behave differently.

Mega lo Mania (1991, Image Works, English, Pompey Pirates)

Enhancement

COMMAND CENTRE

Docked island overview and AI tuning panel. Original difficulty until changed; enemy statistics hidden by default.

Experimental

CLEAN SPEECH (TEST)

Replay the original speech samples before YM DAC quantisation; effects volume controls speech. Keeps the original sample rate, loading and scheduling.

Enhancement

COMMAND CENTRE INSIDE BEZEL

Share an expanded cabinet with the game; original game proportions are preserved

Experimental

INSTANT SPEECH LOADING (TEST)

Read speech files directly from your mounted disk image; original playback and protection reads remain intact

Mega lo Mania (1991, Image Works, French)

Enhancement

SHORTER STORY INTRO

Skip the story after its first picture; retain the title music and original game speed. Enable before starting or restarting.

Enhancement

COMMAND CENTRE

Docked island overview and AI tuning panel. Original difficulty until changed; enemy statistics hidden by default.

Experimental

ENGLISH UI (TEST)

Translate menus, epoch labels, disk prompts and most result text. Painted story/credit screens and dynamic titles stay French; short ranks use abbreviations.

Experimental

CLEAN TITLE AUDIO (TEST)

Send the original four-channel title mix directly to the host PCM output, avoiding YM DAC quantisation. Original replay rate and timing; gameplay speech stays original.

Experimental

CLEAN SPEECH (TEST)

Replay the original speech samples before YM DAC quantisation; effects volume controls speech. Keeps the original sample rate, loading and scheduling.

Enhancement

COMMAND CENTRE INSIDE BEZEL

Share an expanded cabinet with the game; original game proportions are preserved

Experimental

STEREO TITLE MUSIC (TEST)

Separate the original four title voices into left/right channels; keeps original music sequencing and timing

Experimental

INSTANT SPEECH LOADING (TEST)

Read speech files directly from your mounted disk image; original playback and protection reads remain intact

Playing on Android or Thor?

Android and dual-screen controls remain in testing. Touch layouts can differ from desktop gamepad defaults. Mega lo Mania’s Thor panel and direct-touch input need device validation; this guide does not certify every touch layout.