Changelog: 1.1.300–1.1.320
Desktop preview. Normal optical-flow modes remain available.
Install the complete 1.1.320 platform ZIP once when upgrading from older releases. Keep Games, Media and User. The new updater accepts the expanded Dungeon Master artwork.
1.1.320
Fixed Vulkan descriptor exhaustion during busy rendering and optical-flow frames. Improved protected-disk reading and library rescans; corrected Lombard Rally data-disk file lookup and Arkanoid II launcher selection. Added enhanced-edition checksums to the game guides. Dungeon Master now repeats the supplied dark stone background seamlessly, with softer torch lighting. Public packages include the latest artwork and expanded signed-update support.
1.1.319
Brighter Dungeon Master interface, corrected spell and party alignment, updated close-up mirror portraits, repaired items and HD cursors. Added warm torch lighting and party-formation dragging.
1.1.318
Restored complete desktop packages with Windows/Linux release and debug builds, debug launchers, tools, installers and an offline source/build kit.
1.1.317
Expanded Dungeon Master UI artwork, character portraits, inventory items and controls; repaired mouse-event delivery and interaction handling.
1.1.316
Fixed register preservation across guest VBL callbacks, helping games that rely on those callbacks. Expanded compatibility checks across varied disk editions.
1.1.315
Tightened public packaging and removed development metadata from public binaries.
1.1.314
Improved frame generation for small moving objects and after rewinding. Fixed graphics-copy and clipping issues.
1.1.313
Improved fine-detail preservation with optional graphics filters and their interaction with frame generation.
1.1.312
Corrected CPU bus accesses and floppy seek verification; added text queries and clipping fixes.
1.1.311
Added classic GEM resource loading, relocation, lookup and lifecycle handling, with malformed-file checks.
1.1.310
Expanded GEM bitmap conversion, graphics attributes, dialog layout and image drawing.
1.1.309
Expanded TOS and graphics services; improved drive access, MIDI, file handling and save-state validation.
1.1.308
Added independent drive B, optional procedural MIDI synthesis and per-game dither, gradient and edge controls.
1.1.307
Added live keyboard buffering, guest-timed key repeat and waiting console input; improved save-state handling.
1.1.306
Added loader execution modes, inherited environments and ST-RAM allocation support; improved console errors.
1.1.305
Corrected CPU error-handler information, protected-sector reads, disk swapping and sector-write handling.
1.1.304
Improved floppy timing and hardware/CPU compatibility; made unsupported services report failures consistently.
1.1.303
Improved library sorting/search, F11/F12 navigation, save naming and keyboard/controller focus.
1.1.302
Added clearer compatibility notices and prefilled game-report drafts; improved library empty states, disk-picker cancellation and screenshot saving.
1.1.301
Introduced the experimental Dungeon Master native party interface, packaged its artwork and fixed its Vulkan presentation. Corrected system calls, keyboard waits and stale palettes.
1.1.300
Starting point for this changelog; subsequent compatibility, interface and packaging changes are listed above.