SEMATOR
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GAME GUIDE / 1.1.320

SWIV

Helicopter and jeep co-op with streamed scenery and independently scheduled objects.

Verified editionsControlsEnhancements & editions
SEMATOR CONTROL DECK

Your controls, at a glance.

Joystick moves / fires; Space clears the intro gate. Space jumps only with the Jump Button enhancement. One active host pad; player 2 uses the game's own inputs.

SemaTor generic controller body

Select a button to see its action.

Original SemaTor controller illustration. Face buttons 1–4 correspond to south, east, west and north. A/B/X/Y in the table are SDL layout names; your pad’s printed labels may differ.

Default gamepad mappings
ControlAction
Move (joystick)
Move (joystick)
Fire
Fire
Space / optional Jeep jump
Space / optional Jeep jump
Unassigned
Fire
Unassigned
Unassigned
Session menu (F11)
SemaTor settings (F12)
Unassigned axis / click
Left stick click / Guide / extra buttonsUnassigned by default. Device or system Guide behaviour can vary.

Keyboard & mouse

Default keyboard joystick mapping: arrow keys move, Left Ctrl fires and Space sends the original Space key. Original game keys remain available.

These are release defaults, not your saved remaps. Open F11 → Controls for this game for live mappings, or F12 → Controls to change them. Start and Back remain reserved for SemaTor menus. Mouse speed is adjustable. One active host gamepad is supported; two-player modes do not imply two simultaneous gamepads.

CHOOSE YOUR DISK

Verified editions & checksums

These are the exact identities used by the enhanced profiles in SemaTor 1.1.320. A recognised profile is not a promise that every level, option or graphics device has been tested.

Existing exact enhanced-profile identities. These editions are recognised by the release; no new complete-game test was performed in 1.1.320. Options marked TEST retain their individual limitations.

A full disk-image checksum has not yet been recorded for these editions. Use the exact program/boot identities below; the filename alone is insufficient.

Enhanced profile identities
Edition / programIdentityBytes
SWIV (1991, Storm)
BOOT
boot-sector SHA-1
b510afd483d9e4cb28d2d4f3b7d1f15c8e8f239d
512

Program SHA-1 covers the raw executable text before relocation, excluding its file header. Boot SHA-1 covers the decoded 512-byte boot sector. Neither is the checksum of the whole PRG, STX or ZIP. SemaTor’s library problem-report draft includes the executable SHA-1 and whether it is exactly recognised.

Download the edition/checksum list. If your edition is different, report its identity before assuming its enhanced profile is compatible.

OPTIONS BY EDITION

Make it your game.

Names match the release profiles, including experimental and practice options. Availability depends on the recognised disk edition. A matching filename alone does not verify an edition; untested releases may behave differently.

SWIV (1991, Storm)

Enhancement

REDUCE DRAWING SLOWDOWN

2x verified sprite, scenery and text pixel loops; reduces drawing stalls; original game clock, sound service and disk streaming

Practice / cheat

KEEP SHOT POWER ON RESPAWN

Retain earned shot count and fire rate when respawning; does not grant upgrades

Practice / cheat

INFINITE LIVES

Preserve both players' life counters when starting their next life

Enhancement

SKIP CRACK INTRO

Continue past this release's Space-key intro gate automatically on the next boot

Practice / cheat

LONGER RESPAWN SHIELD

Double the initial protection after spawning for both vehicles; collected shields and damage rules stay unchanged

Enhancement

STEADY PLAYER DURING SHIELD

Keep the helicopter and jeep visible during protection; removes their on/off flashing without changing shield duration

Enhancement

JEEP JUMP BUTTON

Space (pad X/Y by default) also jumps when using joystick controls; one jump per press; rebind Jump under Controls

Enhancement

DISABLE DOUBLE-TAP JUMP

Stop direction double-taps causing jeep jumps; enable Jump Button for a separate Space/pad jump; keyboard native jump keys still work

Practice / cheat

SPAWN FIREPOWER

Original / Upgraded (4 shots, rate 10) / Maximum (6 shots, rate 8); minimum equipment for the next spawn, never removes stronger equipment

Practice / cheat

MAXIMUM SPAWN FIREPOWER

Six shots and maximum native firing rate on the next spawn; selected through Spawn Firepower

Practice / cheat

QUICKER WEAPON UPGRADES

Matching-colour shot pickups gain two levels up to the native limit; a fire-rate pickup reaches the native fastest rate

Enhancement

ENEMY BULLET OUTLINES

Bright rim around identified standard enemy bullets, with a dark outer edge; original bullet pixels and hitboxes stay unchanged; excludes unmapped special attacks

Practice / cheat

PRACTICE CHECKPOINTS

Save a complete machine checkpoint after spawning; retry through F11 > Saves & rewind > Retry practice checkpoint; manual checkpoints are also available

Enhancement

NATIVE 50 FPS TARGET

50 Hz native movement/drawing target with original 25 Hz decisions and animation; faster verified graphics/asset work; hardware, scrolling and disk clocks retained

Playing on Android or Thor?

Android and dual-screen controls remain in testing. Touch layouts can differ from desktop gamepad defaults. Mega lo Mania’s Thor panel and direct-touch input need device validation; this guide does not certify every touch layout.